With the latest installment of Uncharted due out this Autumn, I decided it was time for a replay of it's predecessor: Uncharted 2. First and foremost, this is an interactive movie. This would be quite happy in a cinema near you (which it will be too, but then again Drake may be irreversibly ruined there...)* If you're a fan of epic gunfights against remarkably detailed backdrops then don't bother with the rest of this review, dive in! Bottom line is that it's a great game at any rate.
But of course that wouldn't be a review. Most critics will probably hold up the fact that this game is essentially a modern-day Indiana Jones, which it is, complete with hordes of a surprising amount of same nationality enemies (Seriously, surely there can't be
that many eastern-European mercenaries about. Also, how do we know these are the cheapest mercenaries? Isn't there a
comparethemercenary.com or something? Or is this just me reading too much into a simple goodies vs. baddies storyline?) Villain financial arrangements aside, the storyline is an enjoyable romp and so what if it's an Indiana Jones copy. I actually
like that. Our main character is Nathan "Nate" Drake, a dashing (see up there? There's your standard "dashing" look to the camera) American explorer and thief, oh and he's descended from Sir Francis Drake too. (As Indiana Jones too was so well known for his Elizabethan England connections no doubt.) Thankfully he isn't particularly afflicted with a pained past like so many protagonists these days, in fact he's remarkably upbeat for the entire game.
Last time we were on the trail of Drake's lost treasure. This time around the game's considerably more epic as we search for Marco Polo and the "Cintamani Stone" of Hindu and Buddhist legend. Joining him on his epic quest is Chloe, a feisty Aussie, who by and large bucks the trend of generally whiny companion with "Love interest" emblazoned in neon writing above her head. She can hold her own in battle and doesn't hesitate to dish out cold truths when necessary. As a counterpoint to her sometimes harsh reaction to those around her is Elena. I'm not sure why I've never warmed to Elena, again she doesn't fall into the "damsel in distress" stereotype and yet I still find myself mildly irritated by her, enough so that my hopes were dashed by the end of the game. Either way, they are both decent companions whose repartee with Drake keeps the game bobbing along nicely.
Facing our heroes are Serbian war criminal Lazaravic, head villain visiting various destruction in Drake's general direction. There's not really much to say about him because overall he does very little other than menace. More unforgivable is minor villain Harry Flynn. In general I resent villains being relegated to sounding as if they've been brought up in the most well-to-do areas of the South-East of England. Even more annoying is the insistence that said posh bloke will betray our hero and side with the highest bidder. Why is it that on the one hand we're portrayed as untrustworthy turncoats and on the other hand proclaimed to have a sexy accent. The mind boggles.
Anyway. Gameplay doesn't get more solid than this. Movement is fluid and realistic and thank all ye gods, the cover system doesn't have me dying every 5 minutes cause it won't stick to a wall. In fact, the most remarkable fact of this game it's polish. You won't catch yourself shouting and throwing controllers about anything else but the infuriatingly difficult "Crushing" setting which forces you to re-think strategies that previously allowed you to mow down enemies left right and centre. That being said, you'll generally be finding Drake to be most effective at clearing enemies. Both Chloe and Elena are mostly along for moral support, ocaissionally firing a few shots at your enemies, but little else. Another highlight is the multiplayer modes. They vary from "king of the hill" and "capture the flag" to straightforward kill everything in sight matches. This adds some replayability to the game, using maps lifted out of the story mode to wage large wars against the online hordes. If however, you kind of suck at beating real people (like me) you'll find the co-op missions also provided to be of much more fun. Challenging even on their easiest difficulty settings, you'll find slightly harder than average hordes to fight against with a friend or two.
Overall, Uncharted is a great game that is one of the reasons it's worth buying a PS3 (security disasters aside) So go on. If you haven't already, buy it. It was one of the highlights of 2009 and Uncharted 3 is bound to be the same for 2011. So for now, this is the Scamp, Peruser of tomes, coming to a blog near you.
*Yes! Drake is due on our screens...sometime...portrayed by Mark Wahlberg. Sorry, but Nolan North
makes Drake, Drake. oh well, I'll be keeping my fingers crossed that Kevin McNally (previously starring as Mr. Gibbs in pirates of the Caribbean) is Sully. I have a feeling he'd be
perfect for the role;